Emperor of the Fading Suns Fix List (Version 1.1)


Hourglass Mouse - FIXED

If the beginning video is skipped past using ESC key, on some machines Windows 
will incorrectly place it's hour glass mouse over the EFS mouse. This does not 
happen with an animated cursor loaded in Windows. 



Ministry mixed unit stacks - FIXED

Player leaves player owned units in a Ministry owned city. If the Ministry
changes hands at the next election and the new player builds units in the hex,
a mixed stack is created. No units can move in or out of this stack. 


New Rebel Ships - FIXED

When a player is taken out of the game with ships still in orbit over any
world, the ships become Rebel ships, but are positioned incorrectly. This may
caused lock ups in some cases.
 

Elections - FIXED

(Darn, I knew something fishy was going on when I lost three times running ;)

If the user selects "wait" during an election and then moves nobles off of 
Byzantium Secundus, the game gets stuck in a loop. 



Maximum Taxes - FIXED

If the user maxes out the tax rate and loses all technologies next turn. (Labs 
rebel.) Engineer tries to build a city and does not select a city on the 
selection screen. An incorrect error message is displayed. 



Sentried Naval Units - FIXED

Load one unit onto a transport, sentry the transport, load another unit onto
the transport, unsentries the transport, and unloads the transport, then the
game freezes. 
